While this game might seem graphically not top of the list, it is by far the most appealing game graphically I have seen for a while now. If you want a great atmosphere, brutal survival mechanics and to know what it's like to wander alone at the bottom of the ocean, play this game, now. The building and crafting aren't as sophisticated as Minecraft, but if those are the things you're looking for then you should just go and play Minecraft. Everything is simple, which gave me the freedom to spend my time wandering and enjoying the game's atmosphere, which is the area where it shines. Nothing was ever too complicated and I didn't break up my game time running to the wiki or figuring out how things fit together. Both the visuals and the mechanics are pretty bare bones, but I personally think that works in the game's favor. I think it's also important to go into this game knowing that it's an indie title. The entire game was both serene and nerve-wracking, as I spent much of my time treading the ocean floor and enjoying the gorgeous visuals and music, but wondering if a shark was suddenly going to attack me out of nowhere. There are no other humans, just creatures, some of which you can eat, and others of which want to eat you. What it is is a game about being alone on the ocean floor. The fact that it seems so much like Minecraft at first is probably the reason this game has gotten some mixed reviews, but I think that if you go into the game knowing what it really is, than you'll get a great experience. The fact that it seems so much like I picked up this game in a Humble Bundle, and after five minutes I assumed it was just a Minecraft clone. I picked up this game in a Humble Bundle, and after five minutes I assumed it was just a Minecraft clone. All maps are randomly generated to immerse you in an unknown world. You can also choose to play in Sandbox mode to enjoy the game freely. Create an in-base farm or go fish hunting to feed yourself Your ultimate goal is to find all the pieces of your submarine, fix it and reach the surface.Craft equipment and weapons to explore and protect yourself in the Ocean depths.Build a base to refill your oxygen and manage your items.Use the environment to gather resources.You need to learn how to survive in the depths of the Ocean. With FarSky, you take the role of Nathan who got lost in the Ocean after the crash of his submarine. Build a base to refill FarSky is a short survival game with a few hours of gameplay.Summary: FarSky is a short survival game with a few hours of gameplay.Minimum differences in the values of diastolic blood pressure are clinically insignificant. Measuring blood pressure using an electronic device with a dual control of measurement provides accurate results even in the case of absolute arrhythmia, such as atrial fibrillation. Subanalyses related to sex, age, location of participating clinics and pulse value higher or lower than 60 bpm did not reveal significant differences. The values of diastolic blood pressure measured using duo control were on average 0.7 mmHg higher than the values measured using the mercury sphygmomanometer, whereas in the subgroup using the standard cuff the difference was on average -1.1 mmHg. For diastolic blood pressure, the difference in measured values was on average -0.7 mmHg. Analyses according to the location of participating clinics and higher versus lower pulse rate during examination were also carried out.įor systolic blood pressure, the difference of the measured values between the mercury and duo control device was on average 0.1 mmHg. Differences between both methods in absolute values were categorized into one of four bands (< 5, < 10, < 15 mmHg and more). The measurement accuracy analysis was carried out using a paired t-test, at several levels, throughout the whole group of patients, by considering the patient's sex and age and using a standard or larger cuff. The aim of our study was to compare the accuracy of blood pressure measurements in patients with atrial fibrillation using simultaneous measurements by a mercury sphygmomanometer and an electronic device Tensoval duo control, produced by Hartmann-Rico, with dual control of the measurements (oscillometric and auscultation).Ī total of 255 patients were examined at five clinics using two simultaneous measurements with a time interval of at least 3 min.
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